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July 15th - ASML (ASML.O) has raised its full-year sales forecast for the second time this year, driven by the ongoing investment boom in artificial intelligence (AI) to boost demand for chip manufacturing equipment. The company said on Wednesday that it expects net sales this year to reach €43 billion to €45 billion, up from its April forecast of €36 billion to €40 billion. As tech companies like Microsoft and Alphabet invest hundreds of billions of dollars in building advanced AI infrastructure, chipmakers are accelerating capacity expansion. Meeting market demand is one of the key challenges currently facing ASML CEO Kelley Ferguson. ASML previously stated that it plans to produce at least 60 low numerical aperture (LNA) extreme ultraviolet (EUV) lithography machines this year and expects to have the capacity to produce at least 80 LNA EUV machines annually by 2027. Furthermore, ASML is continuing to expand its production capacity, with a new campus in Eindhoven, Netherlands, scheduled to begin construction this quarter, eventually accommodating approximately 20,000 employees.July 15th - ASML (ASML.O), the worlds largest supplier of computer chip manufacturing equipment, reported second-quarter revenue and profit that both exceeded market expectations on Wednesday, as demand from artificial intelligence chip manufacturers offset uncertainty surrounding sales to China. According to the median estimate from LSEG, ASMLs revenue for the three months ending June 30th was €9.33 billion (approximately $10.9 billion), higher than analysts expectations of €8.8 billion. Net profit was €2.92 billion, also exceeding market expectations of €2.62 billion.On July 15th, ASML (ASML.O), a lithography machine manufacturer, announced on Tuesday that Intel (INTC.O) has decided to use ASMLs high-end equipment to produce some of its flagship Panther Lake laptop chips. This move will help Intel more effectively accumulate experience in using the equipment. ASML stated that Intel has been experimenting with and has begun using ASMLs next-generation high numerical aperture (HNA) extreme ultraviolet (EUV) lithography machine since 2024. This lithography machine can transfer circuit patterns onto wafers to help produce some of its Panther Lake processors. HNA lithography equipment costs approximately $400 million, twice the price of a standard EUV lithography machine. Furthermore, applying this equipment to the production process is technically extremely challenging. Intel is using the HNA equipment to test specific layers of the chip, which will help Intel and ASML collect data and optimize the equipment.ASML (ASML.O) CEO: We plan to increase our capacity by 30% in 2027, based on the approximately 130 DUV immersion lithography machines we have in 2026.ASML (ASML.O) CEO: The company is exploring a plan to increase production capacity by another 30% by 2028.

Microsoft And Nvidia Reach A Deal to Satisfy Activision Acquisition Regulators

Skylar Williams

Feb 22, 2023 14:20

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Microsoft Corp has reached a 10-year agreement to bring "Call of Duty" and other Activision titles to Nvidia (NASDAQ:NVDA) Corp's gaming platform if the Xbox manufacturer is permitted to complete its highly contentious $69 billion acquisition of Activision.


Competitors such as Sony (NYSE:SONY) and regulators have spoken out strongly against the potential Microsoft-Activision merger. Regulators throughout the world have expressed skepticism about Microsoft's (NASDAQ:MSFT) purchase, despite the move's potential to assuage concerns by expanding customers' access to Microsoft-controlled games.


The UK stated earlier this month that the agreement might be detrimental to gamers by diminishing the competitiveness between Xbox and PlayStation, leading to higher costs, less options, and less innovation for millions of users, as well as restricting competition in cloud gaming.


Microsoft President Brad Smith stated at a press conference on Tuesday that he is now more hopeful about the completion of the Activision purchase following the Nvidia pact and a similar agreement with Nintendo Co Ltd. (TYO:7974).


Phil Eisler, vice president and general manager of Nvidia's GeForce Now segment, stated that titles such as "Call of Duty" will not be accessible on Nvidia's service unless Microsoft acquires Activision, whereas Microsoft-owned titles such as "Minecraft" are immediately covered under the 10-year license agreement.


"We were at first a little apprehensive," Eisler remarked of the Microsoft-Activision partnership. "Next, we reached out to Microsoft, who was eager to enable cloud gaming and collaborate with us on a 10-year licensing arrangement. Hence, they gradually made us more used to it over time."


Eisler stated that Nvidia does not pay Microsoft for access to the titles, which is consistent with the company's relationship with other gaming businesses, such as "Fortnite" developer Epic Games. Instead, Nvidia will charge its 25 million consumers for access to its cloud gaming platform and Microsoft for its games.


Microsoft sank 2%, Nvidia declined 3.4%, and Activision slid 0.7% in a Tuesday afternoon market that was generally weaker.


Nvidia announced that it now supports the Xbox manufacturer's quest to acquire Activision, although the transaction may still be difficult to sell to authorities. Earlier this month, European regulators issued a warning to Microsoft on the merger, while the U.S. Federal Trade Commission has urged a judge to prohibit it. The British competition watchdog has suggested that Microsoft may be required to sell "Call of Duty."


Smith expressed his hope that Sony Group Corp might contemplate a similar partnership with Nvidia.


Sony has been at the forefront of resistance to the Microsoft-Activision agreement, declaring last year that it was "terrible for competition, bad for the gaming industry, and awful for gamers themselves."


According to media reports, other corporations, including Alphabet (NASDAQ:GOOGL) Inc's Google, have voiced concerns to the FTC over the transaction.


Microsoft has committed to maintaining "Call of Duty" on the PlayStation. The popularity of the first-person shooter franchise has not waned nearly two decades after its inception, with the most recent iteration selling $1 billion in its first ten days of release in October.


The U.S. tech behemoth has stated that the partnership goes beyond "Call of Duty." It has stated that acquiring the developer of "Overwatch" and "Candy Crush" will accelerate its expansion in mobile, Desktop, and cloud gaming, as well as consoles, allowing it to compete with Tencent and Sony.